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1.
Artigo em Inglês | MEDLINE | ID: mdl-37027582

RESUMO

360° videos provide an immersive experience, especially when watched in virtual reality (VR). Yet, even though the video data is inherently three-dimensional, interfaces to access datasets of such videos in VR almost always use two-dimensional thumbnails shown in a grid on a flat or curved plane. We claim that using spherical and cube-shaped 3D thumbnails may provide a better user experience and be more effective at conveying the high-level subject matter of a video or when searching for a specific item in it. A comparative study against the most used existing representation, that is, 2D equirectangular projections, showed that the spherical 3D thumbnails did indeed provide the best user experience, whereas traditional 2D equirectangular projections still performed better for high-level classification tasks. Yet, they were outperformed by spherical thumbnails when participants had to search for details within the videos. Our results thus confirm a potential benefit of 3D thumbnail representations for 360-degree videos in VR, especially with respect to user experience and detailed content search and suggest a mixed interface design providing both options to the users. Supplemental materials about the user study and used data are available at https://osf.io/5vk49/.

2.
Multimed Tools Appl ; 76(4): 5539-5571, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-32226277

RESUMO

Interactive video retrieval tools developed over the past few years are emerging as powerful alternatives to automatic retrieval approaches by giving the user more control as well as more responsibilities. Current research tries to identify the best combinations of image, audio and text features that combined with innovative UI design maximize the tools performance. We present the last installment of the Video Browser Showdown 2015 which was held in conjunction with the International Conference on MultiMedia Modeling 2015 (MMM 2015) and has the stated aim of pushing for a better integration of the user into the search process. The setup of the competition including the used dataset and the presented tasks as well as the participating tools will be introduced . The performance of those tools will be thoroughly presented and analyzed. Interesting highlights will be marked and some predictions regarding the research focus within the field for the near future will be made.

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